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Introduction
Remember that any sculpture, no matter how masterful its construction, is simply a lump of solid when bereft of light, shadow, and perspective.
I never really cared for Manhattan (and the rest of the world seems to associate New York with Manhattan, even though it is but a small part of a small city in a large state). However, I've always loved Queens, with her factories, low income housing, and ethnically diverse neighborhoods...even more so than the other boroughs of New York City. The community that I lived in was made up of mostly international students with families. The streets were decrepit and the houses were gray, but it was still a fun place for a six year-old running to Dunkin' Donuts in the middle of winter.
Queens is also the home of JFK International and LaGuardia Airport.
When my mother graduated with her Master's degree, we decided to be tourists for a day and explore downtown. Leaving the car at the station in Stony Brook, we took the train and the subway from Long Island to Manhattan.
The Triplets of Static Drama
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Marble sculptures are interesting to work with, because of the way the material scatters light. From computer graphics, I learned that rendering marble, for example, can be quite difficult due to the property of marble being both translucent and opaque. The specularity of marble is also quite different compare to a well polished glass sphere, the latter being easier to model in rendering algorithm.
All these quirks gives rise to difficulty in capturing marble in a dramatic light on 2-dimensional medium. By default, marble sculptures will rarely have sharp angles for the shadows to dwell, so I tried emphasizing the contours and smooth lines of the figure as well as the contrast within the sculpture itself, and also in comparison to the subject's surrounding. The result is that some of the marble sculptures, like Aphrodites from the Grecian History Collection, came out more like silhouettes.
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Finally...
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Because I draw and paint way before I seriously went into photography, I have no compunction with playing around with my photographs. Photographers are simply artists working with existing events, creating templates confined by the moment of capture. They tweak their templates to their liking, and the final products ignite the imagination of the viewers...much like a sculpture or a painting.
No amounts of digital editing can turn a crappy template into a good one. Believe me, it is damn near impossible.
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2 comments:
That was very well written.
I always enjoyed going to the National Gallery of Art when I was living near D.C., they had beautiful stuff.
Fun post. Nice job =)
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